The requirements definition phase is a relatively small but extremely important area of the software development life cycle. Although a majority of software budgets go to the actual development side of the house, the overall cost of a project over the long run is directly related to the quality and accuracy of the requirements fed into the project. Most companies waste valuable time and resources defining inconsistent and inaccurate textual requirements, which for the most part the business and development don’t read. The issue that more and more companies are starting to see is that faulty requirement upfront can lead to time-consuming issues and defects during the development phase of a project.
On average, companies allocate 25% of there project budgets to rework alone.
70% of software or Internet-based application projects fail or never get implemented the way they were intended. In fact, 25-40 cents out of every dollar spent on software development is wasted – because the business requirements were not defined right in the first place. Experts agree the root cause of this problem is that stakeholders often don’t know or can’t express what they want, and current methods and products for eliciting requirements simply aren’t bridging the gap. They simply don’t provide a way for the business to effectively discover and communicate their needs – until it is too late.
Visualization provides the ability for stakeholders to not only “see” their business requirements, but to experience them as well – before it is built. The goal of visualization is to reduce project costs and to decrease time-to-market by better improving collaboration between a business idea and the implementation of that idea. This is the biggest issue within the software development industry today. Visualization the gap between requirements and development. It also allows companies to experience real world applications in weeks, rather than months.